Melkior el-Forodwaith

Black-metal elf shaman from Berlin

Description:

Body 2/6
Agility 2/7
Reaction 2/6
Strength 2/6
Willpower 5/6
Logic 3/6
Intuition 4/6
Charisma 5/8

Initiative 6+1d6
Astral Initiative 8+2d6

Composure 10; Judge Intentions 5; Memory 8; Lift/Carry 4
Edge 4; Magic 6; Essence 6

Physical Limit: 3 / Mental Limit: 5 / Social Limit: 7

Etiquette 4, Negotiation 3, Intimidation 3, Perception 3 (Listen +2), Acting Skill Group 1, Artisan 1 (Sound Engineering +2), Leadership 1,
Counterspelling 5, Spellcasting 5, Conjuring Skill Group 4, Ritual Spellcasting 2, Arcana 2,
First Aid 2 (Gunshot wounds +2), Pilot Ground Craft 2 (Bikes +2), Automotive Mechanic 1 (Bikes +2), Hardware 1.
Sneaking 2, Pistols 2 (Light pistols +2), Blades 1 (Knife +2),

Professional Knowledge: Music 3,
Interests Knowledge: Music Venues 2,
Street Knowledge: Neo-anarchists 2, Berlin 1
Known Languages: Sperethiel N, German 3, English 1, Russian 1, Japanese 1

FRIENDS IN HIGH PLACES COST: 8 KARMA the character gets an additional Charismax4 in Karma to purchase contacts. Second, none of these contacts can have a Connection Rating less than 8. Third, any leftover Karma that the character cannot spend is lost.
INSPIRED COST: 4 KARMA The quality grants an additional Street Cred of 2 (p. 372, SR5) among fellow artists familiar with his reputation. Inspired characters also gain a +1 dice pool modifier for all Artisan skills or Performance skills they possess
GUTS Cost: 10 Karma gives a character a +2 dice pool modifier on tests to resist fear and intimidation, including magically induced fear from spells or critter powers.
QUICK HEALER Cost: 3 Karma A character with the Quick Healer quality receives a +2 dice pool modifier to all Healing Tests made on/for/by her, including magical healing.
VENDETTA Bonus: 7 Karma. The character is entangled in a blood feud with a secret terrorist group called Omega Dawn, and no matter the initial cause, the vendetta is now as much an issue of honor and reputation as revenge. Whenever the character encounters the target of her ire, she must make a Composure (3) Test or else have no choice but to incite a violent confrontation.
DAY JOB (Music producer) Bonus: 5 karm plaća: 1,000¥ for 40h/Month
ADDICITION (Mild, shadowrunning) bonus: 5
SINNER (National SIN: Allied German States – Duchy of Pomoria) Bonus: 5

Bio:

Rođen 2037 iste godine kada je okončan drugi Europski rat i kada je Lofwyr preuzeo potpunu kontrolu nad Saeder-Krupp. Majka awakend, otac glazbenik. Sa završenih 18 godina odlazi u Berlinu i pridružuje se anarhistima u uličnom ratu protiv korporacija. Tijekom tog razdoblja razvija prve čarobnjačke sposobnosti…
Nakon primirja 2060. kreće se u alternativnoj wizmetal sceni, počinje pjevati i svirati u raznim bendovima, osniva benefit festivale i pokreće community studio. Politički se angažira i postaje poznat po bendu Voice of Sauron u kojem aktivno koristi magiju u svrhuizazivanja psihodeličnih iskustava kod publike.
2070. u terorističkom napadu na klub BlackFreiheit pogiba gotovo čitava postava njegova benda uz visoke žrtve među publikom. Melkior preživljava zahvaljujući zaštitnoj magiji. Uskoro otkriva da iza napada stoji fašistička organizacija Omega Dawn. Bez većeg premišljanja, gonjen željom za osvetom, počinje sa prvim shadowrun aktivnostima u koje je ušao preko svoji neoanarh kontakata.
Nakon pada Berlina napušta grad i putuje svijetom da bi 2075. završio u Neo-Tokiju.

Kontakti:
tetka Sindariel Shean, direktorica u Saider-Krupp (Con 12, Loy 6)
kamard Felix, sekretar AGS sekcije Crne zvijezde (Con 6 Loy 4)
talismonger x (Con 2 Loy 3)

Melkior el-Forodwaith

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